showing 15 games
name | publisher(developer) arrow_downward | year | tags | description | |
---|---|---|---|---|---|
Star Control | Accolade (Random Access) | 1991 | 22ndcentury aliens colorclash extraterrestrial future humanoids machinecivilization mycoids space spacecraft spacefaringage spc-128k-only starcontrol starfishaliens | labelimageminimize | |
Star Trek - The Computer Game | Airline Software | 1989 | extraterrestrial future startrek | labelimageminimize | |
Alien | Argus Press Software (Concept Software) | 1984 | 22ndcentury alienfranchise aliens extraterrestrial future movie spacecraft-location ystop100 | labelimageminimize | |
Apollo 11 | Darkstar;Mastertronic (Darkstar) | 1983 | extraterrestrial fuel landing luna moon | labelimageminimize | |
Aliens | Electric Dreams (Software Studios) | 1986 | alienfranchise aliens extraterrestrial future interspecificconflict movie | [10]***There were two official games based on the movie "Aliens" released. This is the so called "European version". | labelimageminimize |
Aliens: The Computer Game | Electric Dreams (Mr. Micro) | 1987 | 22ndcentury alienfranchise aliens dualtone extraterrestrial future interspecificconflict movie multisequence spacefaringage | [8]*** [41]***There were two official games based on the movie "Aliens" released. This is the so called "US version", originally published by Activision. The Spectrum port however was published by Electric Dreams, who also did the so called "European Version". | labelimageminimize |
ThunderCats | Elite (Gargoyle Games) | 1987 | cartoon extraterrestrial humanoidprotagonist lives meleeweapons score spc-128k-enhanced swords thundercats | labelimageminimize | |
Marsport | Gargoyle Games | 1985 | 25thcentury extraterrestrial mars walking | labelimageminimize | |
Space Crusade | Gremlin Graphics | 1992 | aliens boardgametiein derelict dicemechanics dicepool dualtone extraterrestrial future grid grid-square group hitchance militaryfiction noreinforcements randomchance spacefaringage spacehulk traditional wh40k | labelimageminimize | |
Tintin on the Moon | Infogrames (Probe Software) | 1989 | europeancomic extraterrestrial landing luna moon multisequence tintin | labelimageminimize | |
Agent X II: The Mad Prof's Back! | Mastertronic | 1987 | breakoutlike extraterrestrial luna moon multisequence scrollingshooter spc-128k-enhanced specialagentprotagonist | [8]*** [6]*** [41]***Now this game gives me trouble in figuring out whether a 128k version exists or not. "World of Spectrum" has separate methods to load the game, background music during the levels only when playing the 128k version. On my own Spectrum +2, I always get background music, in 128k mode as well as when switching down to 48k mode. So I can't say for sure yet if a special 128k mode exists and if it exists what the added features are. [teran01] | labelimageminimize |
Flash Gordon | Mastertronic (Icon Design) | 1987 | comic extraterrestrial firearms flashgordon jungle retrofuture spc-128k-enhanced walking | labelimageminimize | |
Super Star Trek | Michel Havemester | 1984 | 23rdcentury extraterrestrial future startrek | labelminimizeminimize | |
Total Recall | Ocean | 1991 | 2080s 21stcentury arnoldschwarzenegger colorclash extraterrestrial future hollywood mars movie runandgun spc-128k-only | labelimageminimize | |
Buck Rogers: Planet of Zoom | Sega;U.S. Gold | 1985 | 25thcentury 3rdmillennium buckrogers comic extraterrestrial future lives otherworld retrofuture score spacecraft-small | labelimageminimize |